Plastic Arts and Mixed Media, which is grounded on 20th century art, focuses on researching and creating works of plastic art and various media. Specifically, the curriculum entails theoretical approaches such as plastic arts and mixed media theory, modern art theory, etc.，study of games and play equipment, electronic images, etc., to help students develop a high level of research and creative works.
The Plastic Arts and Mixed Media program attracts many students from other universities, who have take special classes for creating and presentating plastic art and mixed media in the first year to understand and consider various approaches modern arts and to determine their research themes.
The second year curricula are based on individual research themes, and students receive instruction in how to conduct research and create works to complete their Master’s thesis and final project.
Main research themes so far have included theoretical research of modern art, as well as a variety of other fields such as creation of plastic art and objet d’art, kinetics, computers, and videos, and there are also experiments with performance，installation, and so on.
Career paths for graduates
Graduates of the program often work as freelance artists, as instructors in universities and other schools, as museum curators, as display designers, and with video and computers in media-related companies.
Alumnae and Alumni
|1982||Ishihara Tsunekazu||Pokémon supervisor, CEO|
|1982||Kuniyasu Takamasa||Professor at University of Tsukuba|
|1986||Iwai Toshio||Media creator / Picture book writer|
|1992||Tosa Nobumichi||Maywa Denki|
|1995||Kuwakubo Ryota||Device artist, Associate Professor at Institute of Advanced Media Arts and Sciences|
|1997||Chikamori Motoshi||Teaching Associate at Musashino Art University|
|1998||Yoshitake Shinsuke||Picture book writer|
|1999||Hashimoto Norihisa||Project Lecturer at Meiji University|
|2005||Murakami Fumiaki||Assistant Professor at University of Tsukuba|